Silent Hill Origins / Silent Hill Zero (PSP) () .. Use the date , according to the inscriptions on the Wedding Ring, the. Read Common Sense Media's Silent Hill Origins review, age rating, and parents Not available online; Developer: Konami; Release date: November 8, Silent Hill: Origins (USA) PSP ISO Download for the Sony PlayStation Portable/ PSP. B or b pronounced iː BEE letter ISO basic Latin alphabet fast download. Join Date: Jul ; Posts: 5; Thanks: 0: Thanked 2 Times in 1 Post Okay I
Silent Hill Origins Game Review
Single-Handed Heavy Weapons These include things like wooden boards and batons. They can do moderate amounts of damage.
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Double-Handed Heavy Weapons These include things like large wrenches and axes. They are slow to swing but can deliver much more pain per blow. They have a much greater range, especially if Travis performs a lunging attack with them by pressing forward and the Action Button together.
Thrown Weapons Large, bulky objects that can be swung at nearby enemies by pressing the Action Button or hurled at them by holding the Action Button. Thrown weapons can be used only once before breaking even though they are always listed in "yellow" or "moderate" conditionbut they do lots of damage, and they serve as excellent makeshift projectile weapons.
The Target Pistol is meant more for practice at the shooting range, but it can still cause some decent damage. Shotgun 2 rounds A basic boomstick. The Shotgun remains effective even at moderate ranges. It requires frequent reloading, though. Service Pistol 8 rounds A 9-millimeter handgun. The Service Pistol has both good power and a relatively large magazine capacity. Hunting Rifle 4 rounds A. The Hunting Rifle is a very solid choice against the bosses and other tough enemies.
The Redeemer delivers the most damage per shot, but ammunition for it is very scarce. Assault Rifle 18 rounds A 7. The Assault Rifle requires Travis to stand still when he fires it. Restores health by a small amount. Health Drinks come sealed, keeping them safe to consume no matter if they are found lying on the filthy ground or floating inside a smelly toilet. First Aid Kit A case filled with drugs. Restores health by a large amount.
Ampoule A sealed vial filled with more drugs. Ampoules in this game look noticeably bigger and fatter than before. Energy Drink A bottle holding a caffeinated liquid. Restores stamina but not healthallowing Travis to keep running at full speed for an extended period of time.
Energy Drinks appear here for the first time in the series. Ammunition Cartridges used for guns. Comes in boxes of different colors, corresponding to the different Firearms.
Leave off the Flashlight and simply increase the screen's brightness, sneaking past bad guys in the darkness. Stealth attacks can knock down bad guys much faster, especially if Travis uses a heavy attack by holding the Action Button or a lunging attack by pressing forward and the Action Button together.
For the challenges that involve pressing a series of two buttons X, Circle, Square, Trianglethe buttons are always different from each other i.
Just for the hell of it, the term "death world" shall be used to refer to the Otherworld. At the burning house, go to the stairs, up to 2F. Take the burnt girl behind the counter, and try to return to the stairs. After falling to 1F, continue through the room. The girl will magically extinguish certain wide stretches of flames. Exit through the main door. Go north to the hospital. In a cleared game, also take the Room Key on the stairs beside the post office.
These stairs and the alleyway containing them are quite different from the ones in the original Silent Hill. The building's layout is quite different from the one in the original Silent Hill. Go through the 1F east corridor, and meet Dr. Kaufmann by the 1F elevator doors. Ride the elevator to 2F.
Go to Roomcheck the mirror, and then try to leave through the door. Warp through the mirror to the death world. Take the Golden Egg in Room death world. For a shortcut, solve the icebox puzzle in Room now. Use the codeand take the Plastic Heart. Go to the east stairs, down to 1F. Take the Plastic Liver, inside the cistern of one of the toilets.
Check the anatomy notes near the mirror.
Silent Hill Origins - Walkthrough
Warp through the mirror to the normal world. Check the writing on the stall doors "Amy 31". Take the Exam Room Key. Check the writing on the walls "Lucy 23". Take the Plastic Stomach and the Plastic Intestines, inside the sinks. Check the writing on the x-ray images "Sarah 19". If necessary, warp back through a mirror, and solve the icebox puzzle in Room death world. Use the codeaccording to the writings seen earlier.
Afterward, take the Plastic Heart, and warp back to the normal world. Solve the anatomy model puzzle in the 1F Exam Room. Afterward, take the Glass Eyes. Use the Glass Eyes to unlock the door in the 1F west corridor death world. Go to the 1F Doctor's Office death world.
Defeat the boss strait jacket monster. Afterward, take the Future Piece. Continue east to the sanitarium. Meet the strange woman Dahlia in the 1F east corridors.
Fill up all five valves without overloading any of them.
When increasing the pressure in one valve, any adjacent valves will also go up at half rate. One possible solution is: Use the Basement Key to unlock the door at the B1 southeast stairs.
Continue through the B1 northeast corridor. Go to the northeast stairs, up to 2F. Go to the 2F far east corridor. Go to the 2F Female Hydrotherapy Ward. Use the button to drain the tub of boiling water and the key within it. Go to the 2F Female Treatment Ward. Go to the northeast stairs, down to 1F. Go to the 1F Women's Restroom death world. Flush the southmost toilet in the 1F Women's Restroom to make the key from the tub of boiling water continue down the drain pipes.
Go through the 1F east corridors between the female wards. It is a shortcut back to the lobby. Go to the southeast stairs, down to B1. This is the key from the tub. Go to the southeast stairs, up to 2F. Go to the southwest stairs, down to B1.
Continue through the B1 northwest corridor. Go to the northwest stairs, up to 1F. Go to the 1F Male Seclusion Ward death world. Check the cells to learn the patients' symptoms. Check the treatment notes.
For a shortcut, skip this part. Solve the miniature dolls puzzle in the 1F Infirmary death world. Put the pills from the trays into the dolls' mouths, according to the patients' symptoms and the treatment notes: Go to the northwest stairs, down to B1.
Go to the B1 Storage Room death world that is closest to the southwest stairs. Go to the southwest stairs, up to 1F. Go through the 1F west corridor.
Harris' Key to unlock the door to the 1F Director's Office. Take the Jocasta Artifact. Warp through a mirror to the death world preferably via the 1F Women's Restroom.
Defeat the boss Helen Grady. Afterward, take the Past Piece. Exit through the main doors. Take the Lumber Yard Key from the now-open trunk of the car outside the main doors. Go back through the Butcher Shop. Go northeast to Greenfield Apartments.
Follow the blood trail up the exterior stairs, to the 2F door of Apartment Inside Apartmentdrop through the hole in the bathroom. Check Apartment 's mail box. Go north to the theater, which is currently showing The Tempest. Use the Theater Ticket at the box office ticket booth to unlock the east main doors. Meet Nurse Garland in the 1F Auditorium. Continue across the stage. Go to the 1F Curtain Control Room. Go through the 1F north corridors. Go to the 1F Men's Dressing Room.
Go back to the 1F Men's Dressing Room death world. Go back across the stage, through the 1F Auditorium, to the 1F Lobby.
Go to the southwest stairs, up to 2F. Check the wiring notes. Go to the southeast stairs, down to 1F. Take the Moon Totem in the 1F room that connects to the southeast stairs. Solve the totem door puzzle in the 2F east corridor death world. Use the Moon Totem on the left panel, and use the Sun Totem on the right panel, according to the notes on the door. Take the Hunting Rifle in the 2F north corridor death worldat the west end.
Go to the 2F Costume Storage Room death world. Solve the spotlights puzzle in the south 2F Catwalk. Use the four Light Bulbs on the spotlights, according to the wiring notes: Now that the spotlights are turned on, use the curtain control switch in the 1F Curtain Control Room to raise the safety curtains on the stage. Go to the control panel in the rear half of the stage. Use Scenery Lever 1 garden and Props Lever 2 tree. Warp through the mirror to the death world forest.
Take the Stage Office Key, on one of the trees.
Silent Hill Origins
Warp back to the normal world. Use Scenery Lever 3 library and Props Lever 1 table. Warp through the mirror to the death world library. Take the items here, and warp back to the normal world.
Take the Prop Control Lever. Use Scenery Lever 2 cave and Props Lever 3 monster.
Warp through the mirror to the death world cave. Back in the main hall you will fide a Health Drink and a Wrench on the right side of the room. Go upstairs and get the target pistol ammo off the bench on the right side of the hall.
Silent Hill: Origins - Akira Yamaoka | Songs, Reviews, Credits | AllMusic
Go back downstairs and back into the "Auditorium" and make your way to the "Curtain control" room and out the back and into the hall, go down the hall and you will find a Hammer. Now look at your map and run to the "Mens dressing room" with the mirror, go to nightmare. Take a look at your map and run all the way back to the "Curtain control" room and down the hall to the set of stairs, go up the srairs and on the first landing you will find Service pisotl ammo keep going up the stairs and enter the 2nd floor, kill the dummy and examine the door with the 2 square holes, use the Sun Totem.
Go back donwstairs and look at your map, run all the way back to the "Mens Dressing Room" and use the mirror. Leave the "Mens Dressing Room" and make your way back to the "Lobby" and up the stairs I know, its sooo much fun to run back and forth all the time.
Once on the 2nd floor again, Unlock the door on the right side on the hall using the "Balcony Corridor Key". Leave the "Lighting Box" and go down the small set of stairs to you left and go through the double doors leading to the other half of the 2nd floor. Look at your map and go down the stairs at the first landing you will find Health Drink keep going down and thought the doors.
Kill the spiting mummy and find the Moon Totem, now leave using the north locked door, unlock it and go back to the "Mens Dressing Room": Leave the "Mens Dressing room and go back were you just came from The south east stairs watch out for hanging dummys and bug back lee-roys on the way, Run up the stairs and kill 3 dummys first and then to the door that is marked on your map with a weird symbol and enter the door, run up the stairs and hit another door, you will now be in a small L shaped hallway, kill the bug backed lee-roy and run to the end of the hall and take the door on your right.
Enter the "Costume Storage" room and you will find a mirror, I will use the mirror after I check out the other rooms on the 2nd floor nightmare. Good thing I wanted to see the rest of the 2nd floor nightmare before going back to normal: Search room and find a Katana and Health Drink and get the Note and hear something smash or something.
Search the room and findIron Weights. Leave the "Orchestra Storage" Room and at the end of the hall you will find a Ampoule. Look at your map, find the "Catwalk" and go there. Leave the catwalk and go back down the staris and run all the way back up to the "Curtain control" room, and now you can poll the switch down, now leave the room and go onto the stage, you will not see a really big mirror.
Now use the mirror. Ok, first thing I notice is that I dont have a map for this place, so this gotta be fun, make your way to the back Away from the mirror you will find Ampoule, Rifle Ammo x2, Chapter 3 Use the mirror and then change the theme of the stage to the one with the tree in the middle. Use mirror and search the scene, find Stage Office Key, as your walking back you will have a flashback.
Use mirro to returen to normal world and leave the stage using the "Curtain control" room and make your way to the "Stage Office" Watch out for like 6 hanging dummys. Inside will be another dummy kill him and find Prop control Lever. Leave room and return to the stage. Watch out for more monsters on the way Get back to the controls and use the Prop control Lever and seen the stages them to the dark blue one The only one you havnt used yet and use the mirror.
Some big weird thing? What i did was stop for a sec. Once you have beaten him get the Falsehood piece Cut Scene. When you wake up, you will be in the lobby of the theater, check the dead body and get the Motel Key. Silent hill Once outside head west on "Koontz St. Go up the ramp and use the "Motel Key" enter the building. Cut scene, after the scene on the wall under the moose is the Motel Map Search the room and find the "Room Key" and then go behind the contour a check out the puzzle.
Leave the "Reception" out the right door and you will enter a small outside lot, and my psp froze? Ok, look at your map and up up the stairs and run past room kill the mummy and go into room "", get the Light stand, leave room and keep going down all the way past room and go down the stairs. Watch out for the bug backed lee-roy and another really big mostser, look at your map and run all the way to room "", enter and you will find our first Mirror of the motel, before using it I want to check out the rest of the motel.
Enter room " and get ready to fight a really big and new monster with what looks like to be a small monster stuck on his back?? Kill him and get the shotgun Ammo and leave and run back to room "". Use the mirror,get the Note from your father off the wall on the way out and leave. Go to room "" and kill the mummy and get the Spear and Health Drink leave the room and run to room " and use the door just past the gate on the right, watch out for bug backed lee-roys, leave the yard and go down past the stairs and enter the other yard that stars with room Watch out for about 3 bug backed lee-roys and enter room "" kill the mummy and get the first aid kit.
Ok I check, nothing good, use the mirror. Check out the room and find a Note and leave, and run down to the green double doors and find a Shovel and then use the green doors and enter the "Maintenance Room" kill the mummy and find the ToolBox Health drink Redeemer Ammo Cool and the Note and check out the Vice on the table. Leave the "Maintenance Hallway" and go back to the "Maintenance Room" and leave the way you came in and run all the way down by the Staff Accomodation" and use the gate behind it and run all the way around "Staff Accomodation" and you will have to fight a 2 Frogger yes that is what I will call them now: Once you have killed keep running until you have reached the other side of the "Staff Accomodation" building, go throught the gate an then run all the way up to the "Employee Parking Lot" and unlock the gate.
Enter the office and you will ahve to fight a frogger, kill him and get the Note and the Assault Rifle Ammo and Filing Cabinet, leave out the right hand side door. Enter room " and kill the frogger and get Redeemer Pistol w00t w00t and the Redeemer Ammo and the Crate and the and. Leave room and make your way to the "Kitchen". Bucher Ok this boss fight I found to be super easy, start with your rifle and keep running around the counter and when you get to a end were he straight coming at you fire off 2 rounds and repeat.
Leave the "Kitchen" and run all the way back down by room "" and unlock the locked gate and go back to the "Reception" do the puzzle now.
The date for the puzzle is Leave the "Reception" and go down to the gate we havnt been to yet. Enter room "" and get the Light stand and leave, go back outside and enter room "" and kill the mummy and get the Rifle Ammo. Go to room "" and kill the mummy and get the shotgun Ammo x2 leave, run all the way down and get a Health Drink, turn around a run all the way back past the stairs and down the far set of stairs. Go down the stairs and enter room "" and use the mirror. Leave room and run up to the door right after room"".
Leave using the side door leading to the "Pool", now go to the "Game Room" and get the Pool cue x4 and the Token, as your leaving you will have another flashback. Leave "Game Room" and go to room "" and kill the frogger and get the Light Stand and Rifle Ammo x2 and leave the room.
Low Spin circle with one dit in the middle 3. Drain square with water and arrow pointing down 5. When inside find the Portable TV and Rifle Ammo and the Photo, enter the bathroom and see that the tub is gone and there is a big hole, Jump down??? Jump down and get a cut scene. In the bathroom you will find a mirror, there is no other way out of the room so use the mirror.
Leave the bathroom and you will have to kill a frogger, kill him and get the Energy drink off the bed and also find the Photo on your way out. Leave the room and enter the "Pool" area, now go to the "Diner" and get the Ornamental Dagger and leave the "Diner". Once inside, find the Shotgun Ammo and the Photo and then go inside the bathroom and you will find a Meat Cleaver and another hole in the ground, jump down. When down search and find the First aid kit and then go throught the "Broken hole in the wall".
Now you are in the "Maintenance Hall", run all the way down to the end and find another Photo and then run all the way down to the "Maintenance Room", once in "Maintenance Room" go forward and find a Wrench, keep searching the room and also find a Letter, unlock the other door and leave the room. Once outside look at your map and run to room "" and use the mirror to go back to normal. Go back outside and into the "Maintenance Room" and over to the vice that is marked on your map and use the Jeweled Heart, he will smash it and inside is a Wedding Ring get it.